Beyond the Tesseract
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This is a text adventure called "Beyond the Tesseract". No $$$ requested. Age 16 and up (unless knowledgeable/interested in science and math).
I’m posting this for my brother, who has no net access. Email can be sent to me. Turbo C source code is available by request. A Unix version of the source will be submitted to comp.sources.games in a few weeks.
Description: Tired of the usual haunted-house/ship/island text adventures? If you are (and even if you’re not) then try this abstract adventure. An interest or some knowledge of mathematic concepts is helpful (eg. what is a lemma? a Klein bottle? a 4-dimensional cube?).
Dennis Lo
dlo@ugly.cs.ubc.ca
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I was not able to send back mail to the submitter at the address given. So if you’re reading this, Dennis Lo, please send me another message with possible reply paths/addresses, just in case others want to know and ask me.
This game comes with a document that describes the author’s philosophy about how to design adventure games. I spent much more time reading and enjoying that document than on actually playing the game.
Uudecode this article manually or feed to the "combine" script.
checksum size (bytes) file
9810 46357 this uuencoded posting
37436 33627 tess.arc
— R.D.
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